Fix angleEdge
at culled mesh boundaries
#580
Draft
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Before this fix,
angleEdge
was simply copied from the base mesh to the culled mesh. With this change,angleEdge
is flipped by pi radians if either the first cell on the given edge was removed (so the second cell is now the first cell after culling) or if only the second cell existed before (and after culling it is now the first cell). This is becauseangleEdge
on a boundary edge always corresponds to a normal vector pointing from the first (and only) cell on the edge to the middle of the edge.